sys_System Flashcards
sys_affinity
Todo
sys_AI
Enables AI Update
sys_asserts
0 = Disable Asserts 1 = Enable Asserts 2 = Fatal Error on Assert
sys_budget_frametime
Sets the upper limit for frame time (in ms) when monitoring budget.
sys_budget_numdrawcalls
Sets the upper limit for number of draw calls per frame.
sys_budget_soundchannels
Sets the upper limit for sound channels playing when monitoring budget.
sys_budget_soundCPU
Sets the upper limit for sound CPU (in Percent) when monitoring budget.
sys_budget_soundmem
Sets the upper limit for sound memory (in MB) when monitoring budget.
sys_budget_streamingthroughput
Sets the upper limit for streaming throughput(KB/s).
sys_budget_sysmem
Sets the upper limit for system memory (in MB) when monitoring budget.
sys_budget_videomem
Sets the upper limit for video memory (in MB) when monitoring budget.
sys_budget_xenon_estimation
Enable Xbox 360 memory usage estimation.
sys_crashtest
Make the game crash 0=off 1=null pointer exception 2=floating point exception 3=memory allocation exception 4=cry fatal error is called 5=memory allocation for small blocks 6=assert
sys_DeactivateConsole
0: normal console behavior
1: hide the console
sys_dll_ai
Specifies the DLL to load for the AI system
sys_dll_game
Specifies the game DLL to load
sys_dump_aux_threads
Dumps callstacks of other threads in case of a crash
sys_EarlyMovieUpdate
0 needed for game, 1 better for having artifact free movie playback
Usage: sys_EarlyMovieUpdate [0/1]
Default is 0
sys_enable_budgetmonitoring
Enables budget monitoring. Use #System.SetBudget( sysMemLimitInMB, videoMemLimitInMB,
frameTimeLimitInMS, soundChannelsPlaying ) or sys_budget_sysmem, sys_budget_videomem
or sys_budget_fps to set budget limits.
sys_entities
Enables Entities Update
sys_FileAccessLog
Log file access to TestResults/FileAccessLog.txt
sys_FileReadSequencer
Speedup files loading from DVD
0 = Off
1 = Load data from prepared sequence file
2 = Generate sequence file
sys_FileReadSequencerBufferChunkSize
Sequencer will load data in X MB blocks
sys_FileReadSequencerBufferSize
Size of temporary buffer (in MB) allocated during loading