All Cards FINAL SOCI 121 Flashcards
In-class Game (296 cards)
A delay in acceptance or refusal of vaccines despite availability of vaccination services
vaccine hesitancy
The process that changes “bad” behaviour into “sick” behavior
medicalization of deviance
A collection of social movement organizations that are striving toward similar goal
social movement industry
Any living agent that carries and transmits an infectious pathogen to another living organism
disease vector
A household that includes at least one parent and child as well as other relatives like grandparents, aunts, uncles, and cousins is a(n):
A. Extended family
The number of years a person is expected to live is their:
A. Life expectancy
The collection of social movements in a society
social movement sector
The movement of people into and out of an area
migration
The increasing gap between the technological haves and have-nots
digital divide
A form of colonialism focused on permanent settlement and corresponding displacement of Indigenous Peoples and societies is known as:
B. Settler colonialism
Non-communicable diseases like cancer, heart disease, diabetes, hypertension, and obesity, characterized by the slow onset of symptoms
chronic diseases
A city defined by its orientation to circuits of global consumption, the fragmentation of previously homogeneous cultures, and the emergence of multiple centres or cores
postmodern city
Norms that are specified in explicit codes and enforced by government bodies are:
B. Laws
When a physician certifies that an illness is genuine
medical legitimation
The social process in which civil society organizes itself for military action and the production of violence as a routine practice of everyday life
normalization of militarization
The elevated feeling experienced by individuals when they come together as a group is known as:
D. Collective effervescence
The belief and practice that heterosexuality is the only normal sexual orientation is:
D. Heteronormativity
A social media condition created by algorithms that personalize or filter an individual’s online experience in which users encounter only information and opinions that align with and confirm their existing beliefs is:
B. Filter bubble
The process wherein people come to understand societal norms and expectations, to accept society’s beliefs, and to be aware of societal values is:
B. Socialization
The sum of energy required for a finished product including the resource extraction, transportation, manufacturing, distribution, marketing, and disposal
embodied energy
The principle that individuals must regulate instinctual drives for gratification according to the reality of the restrictions, rules and moral codes of the social order is the:
B. Reality principle
A self-perpetuating system encompassing actors, materials, technologies, policies and practices that make up and reinforce private vehicle usage
automobility
The ability of a dominant group in society to secure consent to its rule by successfully presenting its own interests, values and norms as the common sense interests, values and norms of everybody is described as:
C. Hegemony
The use of signs and symbols to stand in for referents: experiences, events, things, ideas, and people, for example, are:
D. Representations