Skill Acquisition Flashcards
how many phases in the motor kills learning cycle?
4
what are the 4 phases of the motor learning cycle?
phase 1: consider the person, context, task and skill
phase 2: plan
phase 3: implement practice
phase 4: review instructional process
what are the two instructional approaches in physical activity domain?
direct and indirect
what is direct approach
related terms in motor learning, pedagogy and coaching
- prescriptive/hands-on approach
- explicit learning
- command teaching style
- practice teaching style
what are the two common assumptions about direct approach?
- there is a universal norm regarding what a person should be able to do and the route leading to the mastery of a particular skill
- all decisions regarding the learning process are made predominately by the coach
what are the 5 characteristics of direct approach
- teacher, instructor/coach oriented
- clear instructional goal is presented
- content is divided into a sequenced chunks of information leading to acquisition of efficient actions
- most of the time spent in direct instruction
- immediate/specific feedback re-emphasizing the critical features of the desired movement is provided
what are the 6 advantages of direct approach?
- direct route to the objective
- easier to implement than the indirect style
- minimal time to organize, maximum time to practice
- effective with larger groups
- relatively little conscious effort involved
- fast gains in performance
what are 3 disadvantages to the direct approach?
- all students practice at the same level therefore insensitive to individual needs and differences
- fails to promote thinking (problem solving)
- promotes the development of “rigid routines”
what is the indirect approach?
relevant terms in motor learning, pedagogy and coaching
- implicit learning
- guided discovery teaching style
- non-linear pedagogy/hands-off practice
- teaching games for understanding (TGFU)
what does TGFU stand for?
teaching games for understanding
what are the 2 common assumptions for indirect approach?
- purpose of the practice is to seek, explore, discover and assemble stable movement patterns, under a range of environmental contexts
- to afford such exploration different constraints need to be changed/manipulated
what are the 5 characteristics for indirect approach
- learners are not formally exposed to verbal instruction to perform a movement in a specific manner
- explicit feedback is faded away to promote problem-solving skills
- a series of challenges/limitations channel the performer towards more optimal movement
- participant make individual decisions about the most optimal solution
- several movements may be acceptable as long as they are effective
what is the 3 advantages to indirect approach?
- opportunity to experiment, compare, analyze problem solve
- development of intrinsic motivation (internal locus of control)
- facilitates generalization and transfer
what are the disadvantages to indirect approach?
- time consuming
- requires experienced instructor
- requires availability of space and equipment
what 5 main factors would affect your choice to use direct or indirect approach?
- goals of the learning session
- skill level of participants
- types of task/skills involved
- availability of space/time and equipment
- level of experience of the coach
what is the definition of motor learning?
changes associated with practice or experience in internal processes that determine a person’s capability for producing a motor skill, PERMANENTLY
true or false: abilities alone are not sufficient to become skilled
true
what is goal setting?
process of establishing targets for performance SMART goals
what are the 3 types of goals
- outcome goals
- performance goals
- process goals
what is an outcome goal?
emphasis on the end result
what is a performance goal?
emphasis on improvement of performance in relation to past accomplishment
what is a process goal?
emphasis on improvement of movement production
what are three types of target goals?
- target skills
- target behaviours
- target context
what is a target skill
a skill a person wishes to perform