ICT- 1st Quarter Flashcards
(75 cards)
ICT stands for
Information and Communication Technology
an umbrella term referring to communication hardware and software that allows the access, storage, transmission and manipulation of information.
ICT
in terms of hardware, it specifically encompasses radio, television, communication devices (smart and non-smart phones), desktop computer, laptops, and network technologies
ICT
it also comprised of software, applications and platforms that allows information to be accessed, stored, transmitted, and manipulated
ICT
This is when multiple devices combine into a single gadget because of technological advancement
Convergent Technologies
These are software, applications or platforms that allow users to communicate in an online social communities or network
Social Media
This is a term for devices that are easily carried and allows fast means of communications
Mobile Technologies
the system that enables people to access information over the internet
WWW (World Wide Web)
the actual interconnections of computers and other networks
Internet
The user can only read whatever online content the creator has made.
Web 1.0
refers for the ability of the user to add content through posting, sharing, commenting or rating. This allows interaction not only in between the user and the creator but also other users. Examples are sites like Facebook, Youtube, Twitter, and Reddit
Web 2.0
This is a concept of how the web will evolve. The keyword for this is executable, which refers to the capability of accepting a request from the user will execute a solution or suggestion considering the behavioral data the user. It is not fully realized and is still developing, the full concept can still change.
Web 3.0
What is Web 1.0?
“read-only web”
“static website”
What is Web 2.0?
“read-write”
“dynamic”
What is Web 3.0?
“semantic”
“executable”
Features of Web 2.0
Folksonomy
Rich User Experience
User Participation
Long Tail
Software as a Service
Mass Participation
it allows user to categorize and classify or arrange information using freely chosen keywords which uses sign (#) also referred to as hashtag. e.g, tagging in Facebook/Twitter
Folksonomy
its content is dynamic and is responsive to user’s input. Example, a website that shows local content or in case of social networking sites, when you are logged on, your account is used to modify what you see in their website.
Rich User Experience
the owner of the website is not only who is able to put content. Others are able to place a content of their own by means of comments, review, and evaluation. e.g, Amazon.com, online stores
User Participation
services that are offered on demand rather than on a one-time purchase. In certain cases, time-based pricing is better than file size-based pricing or vice versa. This is synonymous to subscribing to a data plan that charges you for the amount of time you spent in the internet, or a data plan that charges you for the amount of bandwidth you used.
Long Tail
Users will subscribe to a software only when needed rather than purchasing them. This is a cheaper option if you do not always need to use a software. For instance, Google Docs is a free web-based application that allows user to create and edit word processing and spreadsheet documents online.
Software as a Service
diverse information sharing through universal web access. Since most users can use the Internet, Web 2.0’s content is based on people from various cultures.
Mass Participation
Is a website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user-generated content.
Social media
Types of Social Media: (6)
Social Networks
Bookmarking Sites
Social News
Media Sharing
Microblogging
Blogs and Forums