Unit 6.2 Psychology Flashcards

(18 cards)

0
Q

Law of effect

A

Thorndike’s principle that behaviors followed by favorable consequences become more likely, and that behaviors followed by unfavorable consequences become less likely

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1
Q

Operant conditioning

A

A type of learning in which behavior is straightened if followed by a reinforcer or diminished if followed by a punisher

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2
Q

Operant chamber

A

A chamber containing a bar or key that an animal can manipulate to obtain a good or water reinforcer

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3
Q

Reinforcement

A

In operant conditioning, any event that strengthens the behavior it follows

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4
Q

Shaping

A

An operant conditioning procedure in which reinforcers guide behavior toward closer and closer approximations of the desired behavior

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5
Q

Discriminative stimulus

A

A stimulus that elicits a response after association with reinforcement

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6
Q

Positive reinforcement

A

Increasing behaviors by presenting positive reinforcers. Strengthens the response

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7
Q

Negative reinforcement

A

Increasing behaviors by stopping or reducing negative stimuli

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8
Q

Primary reinforcer

A

An innately reinforcing stimulus such as one that satisfies a biological need

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9
Q

Conditioned reinforcer

A

A stimulus that gains its reinforcing power through its association with a primary reinforcer (secondary reinforcer)

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10
Q

Reinforcement schedule

A

A pattern that defines how often a desired response will be reinforced

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11
Q

Continuous reinforcement

A

Reinforcing the desired response every time it occurs

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12
Q

Partial (intermittent) reinforcement

A

Reinforcing a response only part of the time

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13
Q

Fixed-ratio schedule

A

A reinforcement schedule that reinforces a response only after a specified number of responses

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14
Q

Variable-ratio schedule

A

A reinforcement schedule that reinforces a response after an unpredictable number of responses

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15
Q

Fixed-interval schedule

A

A reinforcement schedule that reinforces a response only after a specified time has elapsed

16
Q

Variable-interval schedule

A

A reinforcement schedule that reinforces a response at unpredictable time intervals

17
Q

Punishment

A

An event that tends to decrease the behavior that it follows